WFRP4e-FoundryVTT
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[Death on the Reik] Size and Damage calculations breaks equipping vehicle weapon
From MooMan's homebrew options, have "Size and Damage calculations" active breaks equipping vehicle weapons. You can drag weapons onto the sheet but cannot click "equip"
I tried this on several types of boat, and with several weapons
From: .simonius
foundry: 11.315
wfrp4e: 7.0.3
wfrp4e-altdorf: 4.0.1
wfrp4e-archives1: 4.0.2
wfrp4e-archives2: 4.0.2
wfrp4e-core: 4.0.2
wfrp4e-dotr: 4.0.2
wfrp4e-eis: 4.0.1
wfrp4e-empire-ruins: 4.0.2
wfrp4e-horned-rat: 4.0.2
wfrp4e-middenheim: 4.0.2
wfrp4e-owb1: 4.0.2
wfrp4e-pbtt: 4.0.2
wfrp4e-rnhd: 4.0.1
wfrp4e-salzenmund: 4.0.1
wfrp4e-starter-set: 4.0.0
wfrp4e-ua1: 4.0.1
wfrp4e-ua2: 4.0.2
wfrp4e-up-in-arms: 4.0.1
wfrp4e-wom: 4.0.1
wfrp4e-zoo: 4.0.1
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Error seems to be caused by mooSizeDamage, specifically by trying to access the actor.sizeNum on vehicle.
It's these lines in modules/item/item-wfrp4e.js:
https://github.com/moo-man/WFRP4e-FoundryVTT/blob/5387bce286a9950c62221a21adb68e2093b44503/modules/item/item-wfrp4e.js#L1974-L1975
Or on effect-refactor branch these lines in modules/model/item/weapon.js:
https://github.com/moo-man/WFRP4e-FoundryVTT/blob/a9e0eb1d152fdb85a4c56258ac8063ba7da6e116/modules/model/item/weapon.js#L109-L110