WFRP4e-FoundryVTT
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[Enemy In Shadows] Typo breaking initialization in translation
The amoeba from "Enemy in the Shadow" has the "Tentacles" trait written as "2 tentacles", but in the Core module the trait is written in the octopus as "8x tentacles". Due to the absence of "x", the converter did not work and the initialization of the module into the world did not occur. A single form of writing is needed. also with tentacles a bug in the Old world bundle Fingerprints of skills were also found, which in the English version do not allow the skill to act, and in translation, due to the lack of such a value, the initialization of the world breaks down. I attach a list of typos (it's not a closed parenthesis everywhere)
Altdorf Katarina Briesach - Ranged (Throwing Count Jäger - Language (Thief, Melee (Basic
UA2 Greta Trott - Melee (Fencing
DOTR
Matthias Blucher - Lore (Reikland
Ernst Heidlemann - Lore (Magick
Reginhard Vieth - Fearless (Riverwardens
Herbert Marcuse - Lore (Local
Aynjulls Isembeard - Lore (Dwarfs
Ludwig von Wittgenstein - Entertain (Storytelling
Gorim Greathammer - Language (Khazalid
Etelka Herzen - Melee (Basic
From: Мрак#9157
foundry: 9.269
wfrp4e: 5.4.0
wfrp4e-altdorf: 2.0.2
wfrp4e-archives1: 2.4.1
wfrp4e-core: 2.4.4
wfrp4e-dotr: 2.3.4
wfrp4e-eis: 2.3.4
wfrp4e-middenheim: 2.4.2
wfrp4e-owb1: 2.0.1
wfrp4e-pbtt: 2.2.3
wfrp4e-rnhd: 2.4.2
wfrp4e-starter-set: 2.3.4
wfrp4e-ua1: 2.3.2
wfrp4e-ua2: 2.0.0