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[WFRP4e System] Apply "pummel" to the Improvised Weapon button if the character has Strike to Stun.

Open moo-man opened this issue 3 years ago • 0 comments

It would be handy if a character with Strike to Stun using the "Improvised" weapon button (in the combat tab) would gain the pummel quality on their attack.

Currently, in this scenario, when changing the hit location to "Head", this applies a -20 penalty. (Also, currently this penalty can't be removed, so if we could remove the penalty this would just be a nice quality of life change).
From: The First#7330
foundry: 10.285
wfrp4e: 6.1.2

moo-man avatar Sep 12 '22 21:09 moo-man