webdisplays
webdisplays copied to clipboard
Attention for people who suffer from codecs!
I'm working to bring some new codecs to the WebDisplays. Should I leave it like that or brainstorm to get h265 to work?
@montoyo what are your thoughts on this?
Consider the topic answered! I just realised that Chrome and other browsers don't support H.265 & MPEG-4 - with that said, I can say that the CEF is ready to be implemented to MCEF. Will leave it open for people to discuss (if someone's still here lol).
I'm working to bring some new codecs to the WebDisplays. Should I leave it like that or brainstorm to get h265 to work?
Does it will be work on MacOS?
No, it won't. I don't own Mac anyway.
Hi there it's me again! Can't wait for an Update to finally watch netflix. Its way better than converting movies for hours and uploading it somewhere to play it.
By the way... There should be also an bug fix for the wd filehost, because it dont seem to work.
By the way... There should be also an bug fix for the wd filehost, because it dont seem to work.
@montoyo doesn't respond to me for almost a month & there's no way to finish this alone as I'm not a Java developer, if you want something to get fixed here - revive montoyo.
Is there any way I can install this?
@montoyo ayo
@ItsK1tty @JeysRT @mfantastic8 @DananaBanana
Hi!
I've updated MCEF to support the latest version of CEF as well as proper support for Linux and macOS.
See my fork here: https://github.com/Ruinscraft/mcef/releases/tag/1.12.2-1.30
I am going to be writing patches so you can patch your JCEF binaries to have codecs for H264. These will be distributed as patches because I cannot host the final binaries myself due to licensing issues.
Hope this helps!
@ItsK1tty @JeysRT @mfantastic8 @DananaBanana
Hi!
I've updated MCEF to support the latest version of CEF as well as proper support for Linux and macOS.
See my fork here: https://github.com/Ruinscraft/mcef/releases/tag/1.12.2-1.30
I am going to be writing patches so you can patch your JCEF binaries to have codecs for H264. These will be distributed as patches because I cannot host the final binaries myself due to licensing issues.
Hope this helps!
That's great! Can we help somehow?
That's great! Can we help somehow?
I've pretty much got you covered. I have JCEF binaries compiled already for all platforms which contain the codecs.
I'll be writing a Python program to take binary diffs between the noncodec and codec versions and then releasing the binary patches along with a Python program to patch the binaries yourself.
Here's a similar project, but for Gmod https://github.com/solsticegamestudios/GModCEFCodecFix
I'll post here when I have them ready for use. It'll be a new repo that I will link to
Are we getting Widewine?
Are we getting Widewine?
Yes, it will also enable Widewine
Finally, a DRM-protected Spotify party! Though, syncronization between players is still a high wall.
How about mirroring the content of the screen using WebRTC or something similar? One person hosts and the others are just viewers. That would help with synchronization.
This would easily kill server bandwidth and bandwidth for the people who use ADSL connection
On Sun, Sep 26, 2021, 1:18 AM Blake B. @.***> wrote:
How about mirroring the content of the screen using WebRTC? One person hosts and the others are just viewers. That would help with synchronization.
— You are receiving this because you were mentioned. Reply to this email directly, view it on GitHub https://github.com/montoyo/webdisplays/issues/114#issuecomment-927190271, or unsubscribe https://github.com/notifications/unsubscribe-auth/AKXNXGOA4UBMJJTEKMHRVN3UDZDEXANCNFSM4XQI5TRQ .
Are we getting Widewine?
Yes, it will also enable Widewine
Widevine* Also change user agent string
Finally, a DRM-protected Spotify party! Though, syncronization between players is still a high wall.
I can now play music on my own server with webdisplays mod