SkiaSharp
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[BUG] Rendering issue with Rgb888x image
Description
Hi, I wanted to try Rgb888x format instead of Rgba8888 or Bgra8888, but it do not work as expected.
SKImage.FromBitmap(_bitmap) with Rgba8888 work fine, but SKImage.FromBitmap(_bitmap.Copy(SKColorType.Rgb888x)) give the following result when I DrawImage.
Is it a know but, may be there is a value issue with the enum Rgb888x when converting to image???
Code
The best way to share code for larger projects is a link to a GitHub repository: https://github.com/user/repo/tree/bug-123
But, you can also share a short block of code here:
SKImage.FromBitmap(_bitmap.Copy(SKColorType.Rgb888x)
You can also share some XAML:
<!-- xaml code here -->
Expected Behavior
No response
Actual Behavior
No response
Version of SkiaSharp
2.88.3 (Current)
Last Known Good Version of SkiaSharp
2.88.2 (Previous)
IDE / Editor
Visual Studio (Windows)
Platform / Operating System
All
Platform / Operating System Version
No response
Devices
No response
Relevant Screenshots
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Relevant Log Output
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Code of Conduct
- [X] I agree to follow this project's Code of Conduct
Are there any estimated timelines for addressing this issue? We are a vendor of .NET MAUI components (DevExpress), and our PdfViewer control relies on SkiaSharp for image rendering. We've received reports from multiple customers encountering this bug, and it's impacting their experience.
@mattleibow apologies for the ping, but your expertise would be invaluable here. Perhaps you have some information or insights regarding the issue. Thank you!
Converting Rgba8888
to Rgbx8888
produces the same memory layout so all you need to do is a memory copy in combination with some bit operation that sets the last bits of a pixel to 1