MobMuPlat
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LCD and multitouch module on iOS bug
hi there, in both the multitouch and LCD module, the three states of touched/moved/notouch (1/2/0) are not always registered correctly. sometimes on the LCD module (or the multitouch) the value stays at 2 even though i have no finger on the screen anymore. These modules become unusable as a source for note on/off events with this bug, because i get a lot of hanging notes. putting a finger back on and releasing again usually works. the problem is even more frustrating with multitouch, since when for example the third touch gets stuck i have to put at least three fingers on it to release this note again. also note that the x-y lines on the multitouch module disappear even though the value is stuck, so it seems the GUI part of the code is correctly registering the release.
as a testcase I created a label and sent the value i get from the LCD touch (0/1/2) to it via sendGUI. when i play with the LCD object for a while, the label says 2 even though i released my finger...