MobMuPlat
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Steady Sliders?
Is it possible to set the sliders (and knobs) to a steady behaviour so they don't jump on touch?
As you guessed ,it's not possible. Only workaround is complex. You have to calculate the difference between the values and if it's larger than one step ,send back the original value. That means that the slider will jump on the GUI but it will return to the original state. You also have to watch any feedback loops, because sending a value to the GUI will automatically send back the same value
Hello, I have a workarround by using a LCD to paint faders with a pd abstraction that programmatically applies the Steady behaviour. Check listenerHLCD_lin-help.pd in my https://github.com/jyg/mob project.