Joe
Joe
TCP/31337 is only used for "multiplayer mode" client connections, and it's the only port used for this type of connection. If you're connecting remotely you may need to change "127.0.0.1"...
I wonder if its something to do with the version of powershell?
Check the logs `~/.sliver/logs/sliver.log` if this is AWS or another cloud provider you may also need to adjust Security Group rules/etc.
@RafBishopFox is working on a fix and some other updates to the file download functionality.
Use a wider terminal (or a smaller font), some rows are hidden if the terminal is too narrow, though you still bring up a good point that the hostname column...
This is already implemented and controlled via the `evasion` setting: https://github.com/BishopFox/sliver/blob/master/implant/sliver/taskrunner/task_windows.go#L287
Ahh you're using direct syscalls, we can probably add that.
Hmm, how's this, instead of the player name to indicate the server console vs. normal console: https://github.com/BishopFox/sliver/pull/455
With the recent reorg of the client code, I think we can also add a reliable SIGINT handler to the animation code.
Please let us know if you encounter any other Windows specific bugs, we don't use the Windows versions ourselves so it doesn't get tested much!