Diablerie
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Blue tiles around town river
remove them
It would be good to find out the purpose of those tiles
These tiles are described as "Weird" here: http://paul.siramy.free.fr/_divers/ds1/doc/
I just noticed while playing the game that those tile actually are there and visible in the original implementation of D2 (look at the top right corner !)
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Imo, you are just not supposed to be in a position on the map where you are able to see them. On your last screenshot for example, the collision box should prevent you from walking there.
I tried to find why some of the subtiles flags for walking are off on your implementation but I didn't succeed so far.
In case you can read Java code, that open source implentation have all the tiles flags right :
Riiablo
As you can see on that screenshot in the map builder section : Screenshot
The Charsy area and the wagon on bottom left are both correct for his implentation.
The related code is there
Wow, thanks for the help! I've never noticed these blue tiles in the game.