pokeminer
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Different spawn types and invalid tth
https://www.reddit.com/r/pokemongodev/comments/4yzqc2/spawn_point_types_clearing_confusion/
So currently, I think, 1x30 and 1x45 spawns are displayed incorrectly, but are sort of okay. 1x60 spawns are not displayed at all 2x15 spawns are displayed as 2 separate pokemons
Can we fix this?
why are all TTH < 0 filtered out by pokeminer? is this not what is causing 1x60 spawns to not be displayed?
@leclaida because only 0min left < TTL < 15 min left is a valid number. Anything else just returns an unusable number. We simply can not know when 60min spawns despawn so we can not handle them in the database.
i am not familiar with the response from the pgoapi, but my assumption was for spawned pokemon with TTH > 15 the response was -1 (even though they are visible). and it is always -1 for 1x60 spawns.
i am sure my understanding is wrong though.
@leclaida your understanding is good enough. Was big negative and recently changed to big positive.
@Aiyubi so we can easily display them, by just filtering for numbers > 90000. i guess the issue is how to make them disappear - and i think the only way to do this would be to actually separately database these unique spawns and run some functions to determine what they are.
Here peoples can determine types of spawns.