Out of memory (the launcher itself!)
Describe the bug
After some time Modrinth App... well, crashed, I guess?
I suspect the logger module, because my mod combination produced ≈170 MB of logs, and the logger page was opened latest_stdout (copy).zip
Steps to reproduce
Just play Minecraft for a long time.
System information
Windows 11
Additional
May be relevant: https://discord.com/channels/734077874708938864/734077874708938867/1209997551785213962
Started having this issue as well. Seems to happen very often now on my Windows 10 Machine. Never had the issue before the Ad update.
Double checked and my system has always had more that 12gb of available ram.
Hitting refresh does fix it.
v0.8.7
For me, having the live log open while playing causes it to hog more and more memory over time. It has occasionally consumed so much (several GBs after ~30 mins on a modded instance), sometimes crashing other apps and even the graphics driver. Switching to another page and coming back releases the memory space.
Interesting, if this is the case should be a very simple fix where the live logs only show the X most recent lines int he log
I opened the DevTools and used the Allocation instrumentation on timeline on a short session, which accumulated ~1.1 GB memory. This is the non-unfolded view of constructor calls, I will try to look at it further.
Opening the first items recursively (which holds almost 100% of memory) looks like this.