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Lighting/shader issues

Open evstarMC opened this issue 3 years ago • 1 comments

When in the globe, most shaders render the "outside" world pitch black. The "inside" globe space is also quite dark, despite being in daylight. Is there anyway to define a default light level within the globe so that this mod could be used with shaders?

evstarMC avatar May 11 '21 14:05 evstarMC

It may have to do with the introduced surrounding fog as that does not appear in the shaders.

evstarMC avatar May 11 '21 14:05 evstarMC