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Support for Input System

Open brentdunham opened this issue 4 years ago • 3 comments

Currently throwing errors if application is solely using the new Input System package. Only workaround is to use "both" for PlayerSettings.activeInputHandling which is not ideal.

brentdunham avatar Nov 23 '20 22:11 brentdunham

Thanks @brentdunham - I'll look into it but I may not get around to fixing it until the UI rebuild which will be Q2 2021.

modio-jackson avatar Nov 23 '20 23:11 modio-jackson

No problem. We're working around it for now.

brentdunham avatar Nov 24 '20 21:11 brentdunham

Hello @brentdunham can you share your method? Thank you :)

jrmgx avatar Mar 15 '21 14:03 jrmgx