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Painless Mobile UI Automation

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**Describe the bug** Component with position: 'absolute' is not recognised. **To Reproduce** Set one to position: 'absolute' **Screenshots** The component with position set to 'absolute' is this dropdown with three...

bug

I've seen the guidance on nested text [here](https://maestro.mobile.dev/platform-support/react-native#example-tapping-on-nested-text-component). The example there suggests wrapping each `Text` with `TouchableOpacity`. Also the texts themselves aren't actually nested, but the `TouchableOpacity`s are. It's quite...

bug
ios
react-native

**Describe the bug** When executing JavaScript files before a flow is executed, the log statements appear as expected in the terminal, ie: ``` appId: ${APP_ID} --- - runScript: file: ./script.js...

bug

**Describe the bug** The issue occurs when running a Flow. **To Reproduce** Steps to reproduce the behavior : 1. Start the simulator 2. Run `maestro test ./flows` // (flows is...

bug

**Describe the bug** When you use the startRecording command to record a video, the recording ends at 3 minutes, even if the test lasted longer. Tested on a few api...

bug

**Describe the bug** I have a project folder structure like this: ``` . ├── e2e │   ├── output │   ├── assets │   ├── scenarios │   ├── scripts │   └── utils...

bug

**Describe the bug** We very frequently have tests flake/fail on button press/tap. The failures are random and can occur on almost any button press. Seems like the press is executed...

bug

Commands that wait by default if the action cannot be performed immediately (e.g. [`tapOn`](https://maestro.mobile.dev/api-reference/commands/tapon) on a view that is not yet visible, [`waitForAnimationToEnd`](https://maestro.mobile.dev/api-reference/commands/waitforanimationtoend)) should have their timeouts clearly documented in...

It seems that the delay is set to a very long value, which is about 1-2 seconds after ui is fully drawn. I would like to reduce the delay between...

enhancement

**Describe the bug** When dealing with elements in a ScrollView, items that are not yet visible are treated as if they are visible. This causes `tapOn`, `assertVisible`, `scrollUntilVisible`, etc to...

bug