Unable to detect iOS 26 simulator
Is there an existing issue for this?
- [x] I have searched the existing issues and didn't find mine.
Steps to reproduce
I have an issue using maestro CLI. It seems it cannot detect the iOS 26. Environment:
- iPhone 17 simulator - iOS 26.0 - app built with XCode 26.0.1 - MacOS 15.6
CLI:
maestro test test-suite/test.yaml
Error: `You have 0 devices connected, which is not enough to run 1 shards. Missing 1 device(s).
Not enough devices connected (0) to run the requested number of shards (1).`
If I switch to iOS 18.X simulator (iPhone 16e), everything's OK
Actual results
`You have 0 devices connected, which is not enough to run 1 shards. Missing 1 device(s).
Not enough devices connected (0) to run the requested number of shards (1).`
Expected results
Tests should run on the simulator
About app
It is a native private app
About environment
- iPhone 17 simulator - iOS 26.0 - app built with XCode 26.0.1 - MacOS 15.6
Logs
Logs
<!-- Replace this line with your logs. *DO NOT* remove the backticks! -->
Maestro version
2.0.10
How did you install Maestro?
Homebrew
Anything else?
No response
Do Simulators work in Maestro Studio on the same machine?
Can confirm I am facing the same issue. But my simulator is running iPhone 16 Pro iOS version 18.5. Maybe this has something to do with compatibility with Tahoe - MacOS 26.1?
The app doesn't auto launch to start the tests, even on manually launching the app in the simulator it doesn't start the tests. It get's stuck at ⏳ Launch app "bundle.identifier.here" with clear state
However maestro studio command works @Fishbowler, but again doesn't auto launch the app. After manually launching, it is able to detect the different IDs on the screens though!
@ram95krishh This is a different issue altogether.
The original report:
- showed that iOS 18 devices were working fine
- wasn'tt using Tahoe
- isn't reaching the point of starting tests
I'd suggest coming to chat about your setup with us on Slack - https://slack.maestro.dev
@benjdum59 For the avoidance of doubt, I'm referring to Maestro Studio Desktop, not the legacy web thing.