SoftMaskForUGUI
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SoftMaskForUGUI v2
Key Features
- Add project settings for UISoftMask.
- Add assets modification system to migrate.
- Improve the shaders:
- Add stereo mode.
- Exclude unused shader variants from the build.
- Add
AntiAliasingmasking mode.- This mode suppresses stencil-derived mask aliasing without using RenderTexture.
- Add
SoftMask.softMaskingRangeoption:-
SoftMask.softnesswill be obsolete.
-
- Add
MaskingShapecomponent:- To add/remove masking area.
-
SoftMask.partOfParentwill be obsolete.
- Add support for UI components:
- TexMeshPro SubMeshUI
- UIParticle
- CompositeCanvasRenderer
-
SoftMaskablecomponent will be auto-generated object.- The options such as
SoftMaskable.maskInteractionwill be removed.
- The options such as
- Fix rendering issues on certain devices.
Looking forward to it very much. May I ask when the author will update
very nice, keep going. it must be a unity built-in feature.
May I ask when it will be released in the official version~please
Sorry for my late reply. It will likely be released this week! If you want to try it out, install the package as follows:
"com.coffee.softmask-for-ugui": "https://github.com/mob-sakai/SoftMaskForUGUI.git?path=Packages/src#develop-preview"
Alternatively, download the code and place Packages/src directory into the Packages in your project.
https://github.com/mob-sakai/SoftMaskForUGUI/archive/refs/heads/develop-preview.zip
Released