CSharpCompilerSettingsForUnity
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Cannot use global using directive.
Describe the bug "global using directive" not work.
To Reproduce Steps to reproduce the behavior:
- Make a script contain this line: global using MB = UnityEngine.MonoBehaviour
- Go back to Unity Editor and got error: "A namespace cannot directly contain members such as fields or methods"
Expected behavior https://docs.microsoft.com/en-us/dotnet/csharp/language-reference/keywords/using-directive
Environment (please complete the following information):
- Version: 1.5.0
- Platform: Unity Editor
- Unity version: 2021.3.5
- Build options: Mono + .Net 4.x