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Support for intersecting participating media

Open frcsdes opened this issue 4 years ago • 0 comments

Hello, I would like to render a scene where two participating media intersect. From what I understand, as a Ray points to only one Medium, one of the two media takes precedence as its boundary is intersected last (the blue one here).

smoke-boundaries

Do you think of a way I could render such a scene?

frcsdes avatar Jul 03 '20 15:07 frcsdes