gearbox
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Gearbox is an add-on for GZDoom engine that provides more convenient ways to select weapons.
Not that big deal but I'd like to ask if there is any chance to have lzdoom version of the latest gearbox ?
Submitted by ShockwaveS08 on [ZDF](https://forum.zdoom.org/viewtopic.php?p=1227108#p1227108): > 1) Quick-tap of inventory wheel button: use currently-selected item > 2) If held for longer than a specified (configurable) duration, bring up the wheel...
I tried this with GZDoomVR, but it seems like the only way to select a weapon in the wheel is using the mouse (which translate to look around when using...
[Submitted](https://forum.zdoom.org/viewtopic.php?f=43&t=71086&start=150#p1193830) by Abba Zabba: > There's no intercept option for inventory next and inventory previous, correct?
Submitted by Proydoha via Discord: > Попробовал использовать его в DeltaTouch - могу стрелять с открытым колесом, оружие не выбирается. Скорее всего Дельта как-то не так "стреляет" в отличие от...
What I'd like to be able to do is assign an in game input to the gear wheel and be able to name that gear wheel entry with custom text....
I found an interesting bug: Entering a new map with the weapon wheel open will cause all your movement to be stuck I don't think this is a really big...
Probable implementation: console event - initialize custom menu, call custom menu. First: check if it's possible to bind keys programmatically.
All weapons are on screen, aligned to a grid. Take weapon boxes from Blocks view?
Submitted by omxgamer127 on [ZDF](https://forum.zdoom.org/viewtopic.php?f=43&t=71086&start=195#p1218205): > Hi can u create an horizontal version for people who use ""always mouselook" like me Horizontal mouse look only is more charming, it also...