Game doesn't run on Raspberry Pi 5
The game just prints garbage on the screen and locks up before even booting into the title screen.
Hi! Please attach a screenshot or photo of the error message, as I don't have a Pi 5 for testing. It could be informative!
Hi! Please attach a screenshot or photo of the error message, as I don't have a Pi 5 for testing. It could be informative!
Not really a message but this is what I get when I tried running the game
I just compiled it via the RetroPie setup script - and get the same as the above - it was recently switched over to this repo from one I had set up a while ago https://github.com/RetroPie/RetroPie-Setup/pull/3821/commits/34f64622a9f39cafe9df8244f2df73b13f3dcc06
Here is the log from run command:
https://pastebin.com/Gw8zfW2m
I just compiled it via the RetroPie setup script - and get the same as the above - it was recently switched over to this repo from one I had set up a while ago RetroPie/RetroPie-Setup@34f6462
Here is the log from run command:
https://pastebin.com/Gw8zfW2m
I also used the RetroPie setup script to compile the game
I compiled it from the terminal just to test if it was still the case and unfortunately is. It seems similar to the issue noted here https://github.com/BlitterStudio/amiberry/issues/1189 I can still hear the game running in the background.
Enabling vsync resolves it at least until the underlying kernel issues are resolved
Eg for RetroPie:
"SDL_RENDER_VSYNC=1 /opt/retropie/ports/smw/smw"
Enabling vsync resolves it at least until the underlying kernel issues are resolved
Eg for RetroPie:
"SDL_RENDER_VSYNC=1 /opt/retropie/ports/smw/smw"
Hi, could you provide steps on how to do this?
Edit: Never mind, I got it working now. Although it seems I have to start it from command line every time if I want to play, so unless there's someway to manually configure that through RetroPie I'll just leave this open until this issue is properly resolved.