pyrender
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Camera pose difinition.
I am using your library to render a image form a mesh model. But the rendered image is not right with the camera pose. I want to know the camera coordinate definition an d transformation matrix definition. Thank you!
What do you mean exactly by "the rendered image is not right with the camera pose"?
@zdw-qingdao The initial camera‘s location is [0,0,0] with the front [0,0,-1] and the top[0,1,0]