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Feature Request The ability to use the Cv1 HMD as a tracker while using the controllers for hands
I am trying to track a quest 2 with the Cv1 hmd so that i can use the cv1 controlers with it as well as using 3 vive trackers for fbt while keeping the playspaces alined and only having to deal with 2 play spaces insted of 3 (Cv1 Quest2 Vive) by tracking the quest2 with the cv1 headset and not using the quest controlers
This was implemented a while ago, sorry I forgot to close the issue :-)
Apologies, i am interested in this but i'm not really able to understand how you're doing this... Are you attaching the CV1 HMD to the Q2 HMD physically, then virtually using it as a tracker to override the Q2 tracking?
I'm curious about this setup so please explain a little more about it, i know about the process of using trackers to override the Q2 tracking via overrides, but not sure how the CV1 HMD fits into this
I think someone is using the cv1 hmd as a hip tracker, not a hmd tracker.