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Simple real-time energy based system for your Unity3d game

Results 4 EnergySuite issues
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When I try to build the game for IOS using xcode 12 its giving me this error. Undefined symbols for architecture arm64: "__GetCurrentMediaTime", referenced from: _EnergySuiteBehaviour_UpdateCurrentTime_m12C92A54F142FE103211A9382D8C2033B4633EF8 in Assembly-CSharp1.o _iOSBridge_GetCurrentMediaTime_mB004350395AADAEDF1C776C2F4AFB76BC115C021 in...

I start the app on android phone I can see that there is about 5 sec left to energy/key to be add I close the app and restart the phone...

enhancement

Hi, this is a great package, thanks for publishing. I wanted to share the solution of a problem I had. There is no problem in debug mode but when trying...

I love this project but i'm new at programming c# and i need a simple function. At runtime i need to upgrade MaxValue of a TimeBasedValue. How i can accomplish...

enhancement