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Practical Feature-Preserving Block Decomposition for Strongly Hex-Dominant Meshing

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Hi developers, While trying to build LoopyCuts I get the errors from vcg library: * glIsBuffer identifier is not found; * glDeleteBuffersARB identifier is not found. Probably there are some...

hello, I am trying to compile loopycuts in tuxedOS 2, I have installed qt and tetgen (1.6.0) I have: - qt in `~/home/USER/Programs/qt-everywhere-src-6.6.0` - tetGen in `~/home/USER/Programs/tetgen1.6.0` so I followed...

Has anyone been able to build this on Windows? Wondering which version of QT, and what other pre-requisites are required. Also, how to derive the accompanying .rosy and .sharp files?