mfrl
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how to show battle
I want to take a look at the battle screens I trained. What should I do? I found the index.html page file. How should I use this? Looking forward to your answer
I've had a look at this today as I had the same question.
From my experimentation, you can either compile the render backend in examples/battle_model/src/render/backend
(I had to use clang++
as g++
wouldn't compile the jsoncpp
library), or use the binary render
in examples/battle_model/build/render/
.
The web page will then connect to the server. You supply it with the config and map files. The config file is in the render
directory. If you feed one of the video_x
files as a map, it seems to work, I get an animation of blue and red boxes, similar to that of the demo.
I'm not sure what static.map
is for. When it is provided as the map file, it outputs an error invalid tag of walls
. Comparing it to the video_x
files (after running battle.py
with the --render
arg), it's missing a W at the start of the file. If I add the W, it starts to load but the backend produces a segmentation fault.
I've had a look at this today as I had the same question.
From my experimentation, you can either compile the render backend in
examples/battle_model/src/render/backend
(I had to useclang++
asg++
wouldn't compile thejsoncpp
library), or use the binaryrender
inexamples/battle_model/build/render/
.The web page will then connect to the server. You supply it with the config and map files. The config file is in the
render
directory. If you feed one of thevideo_x
files as a map, it seems to work, I get an animation of blue and red boxes, similar to that of the demo.I'm not sure what
static.map
is for. When it is provided as the map file, it outputs an errorinvalid tag of walls
. Comparing it to thevideo_x
files (after runningbattle.py
with the--render
arg), it's missing a W at the start of the file. If I add the W, it starts to load but the backend produces a segmentation fault.
@Swell61 Hi Swell! Your answer helped a lot!
I ran render
under examples/battle_model/build/render/
and tried to serve cofig.json
and video_x.txt
as the map.
config.json
seemed to be fine, but it failed for magent::render::RenderException: "invalid handle of the map configuration file"
.
Any idea to solve this?
Hope to hear from you soon.
@Swell61 Hi Swell! Your answer helped a lot! I ran
render
underexamples/battle_model/build/render/
and tried to servecofig.json
andvideo_x.txt
as the map.config.json
seemed to be fine, but it failed formagent::render::RenderException: "invalid handle of the map configuration file"
. Any idea to solve this? Hope to hear from you soon.
Hi, do you have the files in the same directory as render
? I think I remember encountering an issue when attempting to feed it files that were in different directory to render
and it wouldn't run.
I've just tried it again with config.json
and video_15.txt
in the same directory as render
and index.html
and it worked.
Let me know if this works or not.
@Swell61 Hi Swell! Your answer helped a lot! I ran
render
underexamples/battle_model/build/render/
and tried to servecofig.json
andvideo_x.txt
as the map.config.json
seemed to be fine, but it failed formagent::render::RenderException: "invalid handle of the map configuration file"
. Any idea to solve this? Hope to hear from you soon.Hi, do you have the files in the same directory as
render
? I think I remember encountering an issue when attempting to feed it files that were in different directory torender
and it wouldn't run.I've just tried it again with
config.json
andvideo_15.txt
in the same directory asrender
andindex.html
and it worked.Let me know if this works or not.
Swell, thank you for the reply! I have solved this problem by just type in the name of cofig.json and video_x.txt. I was wrongly upload the whole file path before, then caused the error. And it was simply solved by input the name of files only. Thanks again for your help!