UnityVolumeRendering
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Add support for URP and/or HDRP?
is this feature available ?
I haven't started working on it yet (I think I found out how I want to do it though.. see this).
However, I think all shaders worked with URP/HDRP the last time I tested, but it has been a while.. Did you encounter any issues? (I just tested URP, and it seems to work fine).