UnityVolumeRendering
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cannot import .raw data
Hi, Thanks for your sharing. I'm trying to use different samples to show their rendering results. And I find some DICOM datasets from http://ngavrilov.ru/invols/index.php?id=Download The problem is that these datasets are raw datasets and when I try to import them with Load raw dataset, it cannot work.
Could you tell me what the problem is and how I can use these datasets? Thanks for your helping.
Hi! Sorry for the late reply. I've been away on holiday, and then moving :) So for the RAW importer to be able to import a dataset, you need to specify how it should read it (either though that dialogue in your screenshot, or though an .ini file).
You need to fill inn:
- Dimension: (manix appears to be 256x256x277?)
- Bytes to skip: some RAW datasets have a header where some info is stored. This would be the size of that header).
- Data format: What the values are. Typically 8 or 16 bit ints, or floats.. Here it says "12 bit though".. Do you know anything about the format?
- Endianness (typically little endian)