sm64-port
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Text is glitched
Hi, I've build my cia of SM64, but when I try to play, the text is like shifted into other caracters. Somebody has a solution ? I'm on a O3DS so I can't use a hshop version because of bugs/lags
I recently built it for the O3DSXL and its been working perfectly. Check the build instructions and make sure you have everything set up right. I used MSYS2 to build it; so maybe give that a shot. If you are copy and pasting multiple commands be careful as that could mess things up, try them one at a time.
I just tried to reinstall MSYS2 and redo all the steps, but it still doesn't work. It's maybe because of my EU version of SM64, looks like someone got the same issue here : https://github.com/mkst/sm64-port/issues/11 I will have to use DS version i guess...
Building the US version should work.
well it's impossible to get EU version on O3DSXL ? I will try with US version but I would prefer EU