sm64-port
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My mirror of the sm64-port. You probably want to look at the 3DS port branch: https://github.com/mkst/sm64-port/tree/3ds-port
Hi, I've build my cia of SM64, but when I try to play, the text is like shifted into other caracters. Somebody has a solution ? I'm on a O3DS...
so like idk where to get this baserom.us.z64 file, i did some searchign and downloaded a file literally called baserom.us.z64, i did the stuff on msys and got stuck at...
This is the error it shows: CIA: Error when trying to build cia: /bin/arm-none-eabi-cpp -P -DVERSION_US -I . -o build/us_3ds/level_rules.mk levels/level_rules.mk make: /bin/arm-none-eabi-cpp: No such file or directory Makefile.split:152: build/us_3ds/level_rules.mk:...
So every time I open sm64 up and go to check to activity log it says that I was playing “3DS Remote Desktop”. I’ve downloaded that same homebrew a couple...
I know nothing about how this works so I might be asking too much, but I think it'd be useful to have an option to set the save/config directory to...
The controls in the port are wrong, making it super uncomfortable/unplayable for avid SM64 players. On a N64 controller, the Z button is pressed by the left index finger, so...
Hello, I'm trying to compile this port. However, when I try to compile it, it says `unrecognized command-line option "-municode", did you mean "-Wunicode"?` Why is this, and how do...
Fixes the Sound Crackling on Old3DS systems at the cost of not being able to play as many sounds at once. Changed from 16 to 9 apply s only to...
i was able to compile the wii boot.dol file, but how can i build the boot.dol for the gamecube? or the same wii .dol work on gamecube?
Is there any progress being made on the GameCube/Wii port? It's been broken for almost 2 years.