Milan Kolar
Milan Kolar
Never heard the complaint, but don't see a reason not to change it as you're suggesting.
I'm not particularly keen on this approach either. It feels like adding complexity and extra layer for something that should be super fast, clear and most importantly consistent. I think...
We have resumed the conversation in pype club due to a lot of clients asking for thumbnails across the board in loader for example. I'll sum up our thoughts thus...
Should have been more clear about the path :) >Studio/workstation defines an environment variable, e.g. ICON_ROOT=/some/path >DB provides suffix, e.g. spiderman/heroCharacterIcon.png >Say project config has thumbnailTemplate that can define where...
Not sure if @BigRoy, @mottosso, and @tokejepsen have seen this, so this is just a cheeky ping.
@BigRoy sorry for the silence. we were finishing this baby [PYPE 2.14.0](https://pype.club/docs/changelog#2140) and a bit of a client push. >@mkolar Is this something you could provide? That is the plan....
We actually recently started using blender for certain tasks, so we'll be able to test it out fairly quickly I think. I'll try to find time today to pull it...
So I have a few comments / questions. I've managed to make it work in pype config (just copying the blender parts). I'm running it on windows and run into...
We've worked with this as we have blender requirement now from a client. It's running fine on windows now. What we found though is that the plugin registration has a...
>When working in the Stage in Houdini it makes a lot of sense, however in Avalon-context this is (as far as I know) new behavior where dependencies are also published...