GaussianSplats3D
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No XR on iOS 17 with XR Viewer
I tried to get it to work and the button appears but no result
@samhodge As far as I know, Apple's compliance with the WebXR specification is very poor. You can check your browser's compliance with WebXR at the following site https://immersive-web.github.io/webxr-samples/
Probably, Safari on iOS will show no support for WebAR. This is probably why the demo program does not work.
Oh sorry I was using another browser
XRViewer
https://labs.mozilla.org/projects/webxr-viewer/
AR works VR doesn't on my phone
AR doesn't work on IOS "WebXR Viewer (firefox)" neither on "XR Browser". But "XR Browser" works fine with Lumalabs GS library .
So probably some issue with the threejs renderer. Maybe try to use buil-in ARButton component?
Do any of the three.js official AR examples work for you?
https://threejs.org/examples/webxr_ar_lighting.html https://threejs.org/examples/webxr_ar_cones.html https://threejs.org/examples/webxr_ar_hittest.html
Do any of the three.js official AR examples work for you?
https://threejs.org/examples/webxr_ar_lighting.html
https://threejs.org/examples/webxr_ar_cones.html
https://threejs.org/examples/webxr_ar_hittest.html
I tried each of those URLs in the following App
https://apps.apple.com/au/app/webxr-viewer/id1295998056
They all failed in different ways some had the Start AR like button others had a blank screen
Based on your findings my guess is that there is an issue with three.js' WebXR implementation. Hopefully I can dedicate some time to investigate in the near future.
Thanks for your response, it seems upstream of your work. But could be worth informing the threejs people of the issue
The iOS audience is a large portion of users
@mkkellogg there's a bug in the current viewer for webxr. You can test this by downloading the visionos simulator, enabling webxr (settings -> app -> safari -> advanced -> feature flags -> enable webxr). you need to change the button to VR mode. There's a big jitter. This wasn't on previous versions. we have an earlier fork that was working on Apple Vision Pro.
it was working as of commit b0b96454550a997c017a1b408186dae58efa4a27
Sorry for the extended delay on this one, I made some VR/AR updates in a previous release, have these issues cleared up?
Going to close this one for now, please let me know if this issue creeps up again.