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RedM support

Open JajarGaming opened this issue 1 year ago • 7 comments

PolyZone RedM support?

JajarGaming avatar Feb 25 '23 11:02 JajarGaming

I don't have the game, so I don't know much about what works and doesn't. From what I've heard, it seemed almost everything worked except some of the debug drawing. Can you detail what isn't working so I have a better idea of whether those things are even supported by RedM?

mkafrin avatar Feb 25 '23 22:02 mkafrin

One of the things I remember was the fxmanifest. I'll check out some of the other things later and I will send them here

JajarGaming avatar Feb 25 '23 23:02 JajarGaming

This shows the rest of them: https://github.com/mkafrin/PolyZone/compare/master...whooith:PolyZone:master

JajarGaming avatar Feb 26 '23 15:02 JajarGaming

Thanks. Will review and look to get a PR in soon.

mkafrin avatar Mar 01 '23 02:03 mkafrin

One thing to keep in mind for RedM is that debug drawing breaks if markers are being drawn. Should be added as a caveat if you do officially add RedM support to this project

Larisho avatar Mar 05 '23 19:03 Larisho

would be really nice to see RedM supported

RexShack avatar Mar 24 '23 12:03 RexShack

I use polyzone with redm for over 1 year... :-\ works like a charm...

SirecStudio avatar Aug 28 '23 19:08 SirecStudio