Michael Carroll

Results 313 comments of Michael Carroll

At least on the framebuffer bit, we now have support for EGL and doing OpenGL without the need of a framebuffer. Our builds are still pretty tied together in terms...

Yeah, the error is probably likely that something in the scene creation process is an unchecked `nullptr`. For the most part, you can think of the SEH `0xc0000005` as the...

The optix implementation hasn't been kept in sync with the `ogre` and `ogre2` implementations. It will likely need some work to bring up-to-date. Any pull requests in this direction would...

Further reference: https://cmake.org/cmake/help/git-stage/policy/CMP0072.html I think the better behavior is to check if the policy exists and make use of the newer version. This shouldn't have any impact on our current...

> I got confused by this error until I realized it says METAL but the shader is GLSL. Yeah, sorry I traced this one down a few minutes ago and...

> The fix is to add a .cc file for each interface class that defines one virtual method (say the destructor) so it could be as simple as. Oh, I...

> Expected behavior: testing examples should ideally not require to install the library into the system. The way that this was implemented was to not require installation, but instead use...

Okay, after taking a look, it's somewhat related to this conversation: https://github.com/gazebosim/gz-cmake/pull/301#discussion_r1163354177 The issue is that we can't really have a self-contained `examples/CMakeLists.txt` file without a full installation somewhere. Note...