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Override X correction & Y feedback

Open lidor51 opened this issue 5 months ago • 3 comments

Similar to rotation override but slightly different, make (separately) option to override x feedback & y feedback, if each enabled it'll make the correct of the outputs based on that instead of the odometry error.

Can be used to implement game piece collection as part of the path.

lidor51 avatar Mar 11 '24 06:03 lidor51