Allow user to "lock down" an auton
Our team likes to utilize shared points/paths among various autons to be efficient and keep things organized, however in our experience we have found that in many instances we need to slightly change a point for an auton in development and, in doing so, accidentally ruin a previous completed auton we never intended to change. This is common in instances of improved strategy/robot design for later autons.
I believe it would be very helpful to have some sort of option (like a checkbox or similar) to essentially "lock down" an auton and prevent any path/point changes later on from affecting any part of it. Our in-season example of this was when we perfected our 3 piece auton and wanted to lock it down so we could reuse and slightly tweak some points/paths while developing a 4 piece auton without accidentally breaking the 3 piece.
I understand that this is somewhat of a "skill issue" problem, as we could achieve this by unlinking all points in the paths that the 3 piece uses and duplicating all existing paths for use in later autons, but this practice is tedious, bloats paths/points to an incredible degree, and is riddled with opportunities to make a mistake. Sorry for the wall of text.