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EngineEffect: invalid engine parameters handed over into an effect
The EngineEffect
passes an invalid setting into the effect. This issue depends on this TODO which has to be implemented to fix this issue. For now, the EngineEffect
just passes the maximum possible Sample Rate or Frames per buffer value. Based on that, it is impossible to correctly work with this value in the specific effect state (inherited from the EffectState
).
Summary: Pass the actual engine configuration into the effect.