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EngineEffect: invalid engine parameters handed over into an effect

Open davidchocholaty opened this issue 2 years ago • 0 comments

The EngineEffect passes an invalid setting into the effect. This issue depends on this TODO which has to be implemented to fix this issue. For now, the EngineEffect just passes the maximum possible Sample Rate or Frames per buffer value. Based on that, it is impossible to correctly work with this value in the specific effect state (inherited from the EffectState).

Summary: Pass the actual engine configuration into the effect.

davidchocholaty avatar Aug 28 '22 20:08 davidchocholaty