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Blank Screen When I try to Make Mobile Build of this Project

Open RPXGAMING opened this issue 3 years ago • 9 comments

I Download this Project When I try to test it on mobile it Comes With Black Screen I try it On Mac Build But it Still Black Screen

RPXGAMING avatar Aug 17 '21 12:08 RPXGAMING

Any luck with this? I'm facing the same issue.

benmakesapps avatar Sep 26 '21 16:09 benmakesapps

Same for me, black screen on android

MnogoZnaet avatar Oct 21 '21 20:10 MnogoZnaet

Any luck with this guys?

maxhacker11 avatar Jan 06 '22 00:01 maxhacker11

Hello, What I did was make a new project and just put it all the files there seemed to work for me

Day-Ham avatar Feb 27 '22 02:02 Day-Ham

Same issue for me - but for Windows builds. I am trying to figure out the issue but I would not be suprised if it relates to updates to URP.

devindazzle avatar Apr 15 '22 08:04 devindazzle

Anyone figure out the issue?

glolut avatar May 18 '22 03:05 glolut

Black screen after compiling to Windows and Mac

bakalarczuk avatar May 20 '22 12:05 bakalarczuk

I move any files that I need to another project and then build that new project. Its worked!

glolut avatar Jun 03 '22 04:06 glolut

Hey everyone I solved this issue. after debugging on figure out in line 149 RenderMetaballsScreenSpace.cs trying to create a material with Shader.Find("Hidden/KawaseBlur")) and it was the problem if accidentally this shader didn't use this in any material or didn't use it in a scene, unity automatically removes this file from the build, so this line just works in the editor for better understanding, I suggest reading this. about the solution Find this shader "KawaseBlur" in the project and move it to the Resources folder, for the double check I create a material from this shader and put the material in the Resources too.

mhassanpour avatar Aug 20 '22 04:08 mhassanpour