mittorn
mittorn
It is very much work
Vgui is availiable now, but i do not know if it' s current implementation enough
I think, we need to implement gl_debug. Maybe driver has some debug messages about that
What if switch r_vbo, r_studio_drawelements, r_dynamic?
And gl_extensions
Try: cl_sprite_nearest 1 hud_scale 2 maybe it will render better
64bit build will be incompatible with mods. Just imagine number of issues like "This mod is known to be compatible with xash3d and why it does not work?" like in...
But there are no reason to have 64bit engine on platforms with multilib availiable. We need disable 64bit on windows and linux by default. Some mods like XDM will not...
aarch64 gcc does not support multilib at all, so non-x86 platforms should not have anything forcing -m32 (and there are no ia32 abi meant by -m32 on arm at all)
on windows, we need to replace mmap by VirtualAlloc with fixed address. But i not sure if 64 bit version really need on windows (because x86 version will support mods...