nanogui
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Building for ARM GLES2 without X11
Can this be done? Right now, the CMake file lists X11 and quite a few other libs as dependencies for both Linux and BSD. I'm targetting "theC64 mini", it uses an Allwinner A20 (Dual Cortex A-7, Mali-400) that supports GLES2 but struggles with X due to limited RAM. I know for a fact GLES2 works without X, the default interface ("carousel") uses it, and I have compiled and run the samples from ARM's hard to find GLES2 SDK (found via google cache here: https://developer.arm.com/-/media/Files/downloads/mali-sdk/v2.4.4/Mali_OpenGL_ES_SDK_v2.4.4.ef7d5a_Linux_x64.tar.gz )
I'm also interested to know the same thing. Can nanogui work without X11? (Or Wayland)
Cheers!