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Modded generator questions

Open SiverDX opened this issue 8 months ago • 7 comments

Hey,

we are currently adding definitions for our data files https://github.com/SiverDX/siverdx.github.io/tree/master/public/mcdoc/dragonsurvival and there are some questions:


Is it possible to group custom generators like /modded/<modid>/... in the actual website? Currently it's a bit unorganized especially if a mod adds multiple generators (There will be more than the current 4 present)


Is there a way to avoid these duplicate entries:

"partner.dragonsurvival/dragon_stage": "Dragon Survival", "partner.dragonsurvival/dragon_body": "Dragon Survival", "partner.dragonsurvival/dragon_species": "Dragon Survival", "partner.dragonsurvival/dragon_ability": "Dragon Survival",


With a custom registry I noticed that when I use effect_type: #[id="dragonsurvival:ability_entity_effect"] string, I don't get recommendations when double-clicking the field - is this not handled by the dispatch entries?


When I double-click a field that is specified like this: #[id="dragonsurvival:dragon_ability"] It recognizes that there is a page for that type:

Image

But when I go to said page it looks like this and I need to press the reload button:

Image


Also noticed that neoforge fluid types are missing - will those be added in the future?


I also tried hosting through github pages but it doesn't seem to properly handle the build etc. (has some error due to the non-js files or sth. like that) I noticed that the steps in my action are different from yours (sth. about jekyll?) Am I missing some other configurations?

Mine: Image

Yours: Image

SiverDX avatar Feb 01 '25 01:02 SiverDX