misode.github.io
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[Suggestion] Add height-spread projection for placed feature generator
Related to #196
Currently it is hard to understand how height-range and other height related modifiers affect feature placement.
Would be nice to switch visualizer to show x y projection.
Thanks,
PS. is there any example of how to properly limit height_range of a feature, like minecraft:large_basalt_columns for example, so that it wouldn't be placed above certain Y coordinate?