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Worldgen visualizer sometimes cannot load vanilla noises

Open Oranamous opened this issue 2 years ago • 6 comments

In the worldgen visualizers, the preview often just shows solid gray. I've found that this is because the input is referencing noise (or density functions) from a different source. If there is a way to work around it on my end I'm all ears, but I haven't found one yet. I can imagine the difficulty in supporting the vanilla files but I imagine it's not too difficult since there's already a button that allows you to view and edit the individual noises already. I hope you have a great day, thanks Misode for making this already great tool!

Oranamous avatar Jul 18 '22 18:07 Oranamous

It should already be able to load vanilla noises. Can you show what your JSON looks like?

misode avatar Jul 19 '22 07:07 misode

{ "type": "minecraft:overworld", "generator": { "type": "minecraft:noise", "settings": "minecraft:overworld", "biome_source": { "type": "minecraft:multi_noise", "biomes": [ { "biome": "minecraft:plains", "parameters": { "temperature": 0, "humidity": 1, "continentalness": 2, "erosion": -2, "weirdness": 1, "depth": 0, "offset": 0 } }, { "biome": "minecraft:basalt_deltas", "parameters": { "temperature": 2, "humidity": -2, "continentalness": 1, "erosion": 1, "weirdness": -0.5, "depth": 0, "offset": 0 } } ] } } }

Danjhop4 avatar Jul 23 '22 19:07 Danjhop4

Sorry for slow response, it happens when I load any density function or noise settings presets that reference another file in 1.19, I think it worked in 1.18 but I haven't checked since 1.19 dropped

Oranamous avatar Jul 23 '22 20:07 Oranamous

Works in 1.18.2 unless you add a biome

Danjhop4 avatar Jul 24 '22 10:07 Danjhop4

It’s for iOS 15.5

Danjhop4 avatar Jul 24 '22 15:07 Danjhop4

I think this might be caused by #360

misode avatar Oct 03 '23 10:10 misode