Mirko Galimberti

Results 350 comments of Mirko Galimberti

As per today, no contributors are working on vertex instructions refactoring. So, feel free to make all the appropriate changes (but remind to add `[WIP]` in the PR title, and...

Hi, I see we have multiple references to `org.renpy.android.*` out there (and quite sure some code is outdated / unused), but we can change all these references?

Hi @kelenorbert , As the `picamera2` project looks pretty active, we can plan to have it in 3.0.0 if we find someone who have the opportunity to take care of...

Hi @JLucasXavier , Can we add a few comments explaining what happens in that code snippet to make the code more readable?

Is the same issue happening if you use `ffpyplayer` directly, without Kivy (e.g. in a cli demo script)? That would help redirecting the issue to the proper channel (kivy or...

Moved to draft, feel free to ping us when the PR is ready to be reviewed.

Did you tried to reduce the fragment shader to a bare minimum and then increment the complexity? At first glance, this does not seem a valid / complete fragment shader...

Hi @skersdaniel, I agree, as I often found myself or users using `placeholder`, then after realizing that the feature was named `hint_text`. Feel free to propose a PR, and add...

Hi @sassanh ; We applied the migration from SDL2 to SDL3, can you please check if this change is still required on the latest `master` and apply the changes accordingly?...

Chiming in from #8666, as SDL3 has reached a pre-release (RC) status and we’re very close to the switch (once I resolve a few remaining issues and the SDL team...