SatisfactoryAreaActions
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Move option
Sometimes a move option would be better than copy-paste + delete
E.g for the Hub or other things that you just want to move
It technically already exists (it is even in the released version, just not in the actions list), but the buildings become invisible after the move. Hopefully I can find a way to fix it after I rewrite AA in c++ (already in progress)
Aha. okay. Does it also support inventories then? because that would be super handy
It supports belts, inventories, everything