Qgis2threejs
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Float32Array of invalid length
Does anyone have an issue with an exported GLTF model of a point layer being represented by another gltf model (so basically 3,000 copies of an existing GLTF model) containing a Float32Array of too long of a length, and thus not passing any validation tools or loading up on CesiumJS correctly?
Output from CesiumJS:
glDrawElements: range out of bounds for buffer
Output from Don McCurdy's GLTF Viewer:
Invalid typed array length: 34554
When exporting the scene as a .glb:
