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Prebuilt Windows runner crashes with 64-bit JRE
In the case that a 64-bit JRE is bundled, or one is picked up from the system, the runner will crash with a debugger prompt that closes before the option to Debug comes available.
Can I ask are you using mini2Dx or libGDX?
I tested my mini2Dx project with Gradle 3.3 and I had to change the following in my build.gradle for the desktop project:
Before
project.ext.assetsDir = new File("../core/assets");
After
project.ext.assetsDir = new File("$projectDir/../core/assets");
This was a hand-written build.gradle rather than one generated from either gdx or mini2dx, there was no assets dir extension specified.