Unlucky
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Java LibGDX Android 2D RPG Game
I've downloaded for pc run it and in the game doesn't happen when I click the keys awsd or any and also using the mouse nothing happens
Sometimes items bought from the shop have 0 enchant costs. Not a huge issue because if the player has enough gold to buy the item, they probably have enough to...
Modding
Am I allowed to edit the version I downloaded on my device. If so how do I edit the files or value that you would recommend. Sorry I don't know...
Adding an Item to the Equipment with the addEquip() method while the index of the Item is 0 or 1 Bug
**Arrange:** - Configuring the environment (with for example Gradle v3.3). - Importing the junit .jar files, so we can run junit test cases. **Act:** - Making an instance of Equipment...
**Arrange:** - Configuring the environment (with for example Gradle v3.3). - Importing the junit .jar files, so we can run junit test cases. **Act:** - Making an instance of Move...
**Arrange:** - Configuring the environment (with for example Gradle v3.3). - Importing the junit .jar files, so we can run junit test cases. **Act:** - Making an instance of Move...
**Arrange:** - Configuring the environment (with for example Gradle v3.3). - Importing the junit .jar files, so we can run junit test cases. **Act:** - Making an instance of Move...
**Arrange:** - Configuring the environment (with for example Gradle v3.3). - Importing the junit .jar files, so we can run junit test cases. - The com.badlogic.gdx.math.Vector2 Class is available and...
**Arrange:** - Configuring the environment (with for example Gradle v3.3). - Importing the junit .jar files, so we can run junit test cases. **Act:** - Making an instance of a...
**Arrange:** - Configuring the environment (with for example Gradle v3.3). - Importing the junit .jar files, so we can run junit test cases. **Act:** - Creating a TestFile where we...