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The global Minetest server list server

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In order to make the server list more visually appealing, server thumbnails might be a good addition. The implementation could fetch them from a provided URL.

` # reduction to 40% for servers that support both legacy (v4) and v5 clients if server["proto_min"] 36: points *= 0.4` better way: list them just/only in 0.,4 version, and...

Summary of Changes === Persistent SQL Database --- Servers are now stored persistently in an SQL database. This offers the following advantages: * Servers can now be remembered when they...

feature

Server list is sorted (at least partially) based on uptime, which penalizes servers that restart to stay up-to-date with current mods/games, and encourages servers to continue to run stale versions...

feature

set max_user penalty back to 100, or 80 as 200 is a sure not proofed maximum that I have even not seen at the fork of Multicraft 2.0.0 Max seen...

feature

`# Penalize highly loaded servers to improve player distribution. # Note: This doesn't just make more than 80% of max players stop # increasing your points, it can actually reduce...

feature

Rationale: - Servers with registered domains are more likely to stick around for a while. - Requiring a (non-free) registered domain to rank highly on the list means that servers...

feature

## Problem See https://github.com/minetest/minetest/issues/8710#issuecomment-751237200 Anyone at the moment could create a server with a description such as "[name] should die", "let's burn all the [ethnicity]" etc. ## Solutions (steps) 1....

This adds `/geoip` which returns `unknown` or one of `NA`, `SA` etc. plus a 200 exit code, or a 500 code if things went south badly. We make `reader` a...

We can use the same icons as the client. From minetest/minetest.github.io#100.

help wanted
feature