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explosions spawn fire on air
Minetest version
5.4.1 (flatpack)
OS / Hardware
Operating system: Debian Buster
Summary
An explosion can spawn fire on air nodes.
Steps to reproduce
- find a location with grass or flowers.
- Create a TNT node.
- Ignite it,
- Stand back.
Can't reproduce here. Any special conditions for this to happen? If you have one please post a screenshot.
Minetest version: 5.4.1 OS/Hardware: macOS 11.5.2 on iMac
I can reproduce the issue. If the issue exists on Debian Buster and macOS, is it possible that the problem is UNIX-related? On what OS are you on sfan5?
Just after posting the other comment I found out that the floating fire is related to grass/flowers destroyed by the TNT. It looks like every flower/grass block gets turned into fire when it is destroyed by TNT.
For example before TNT:
And after:
VS
Before TNT:
and after:
On what OS are you on sfan5?
I generally test with Minetest 5.5.0-dev on Linux. The grass thing looks like the reason though, thanks for reporting.
updated reproduction guide.
Afaik this is expected behaviour.
It might look nicer though if there would only be fire where flamable nodes that did not explode are nearby.
yes
Afaik this is expected behaviour.
It might look nicer though if there would only be fire where flamable nodes that did not explode are nearby.
The real question is whether fire appearing in mid-air is even a bug. It seems it boils down to a matter of taste.