MoreMesecons
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More mesecons items
currently, players can get around the [strip_color_codes](https://github.com/minetest/minetest/blob/587f6656a4b86346e35da1b43b48b832d3f1b32e/builtin/settingtypes.txt#L690-L692) setting by putting color escape sequences in a command block. this PR prevents that.
I propose a new block to be added to this modpack. What if there was a block, a full-node cubical block, that could conduct a mesecons signal, kind of like...
This will add 3 more detector nodes: - An inventory scanner that works like the ones at the airport. You can also list several itemstrings (separated by space or comma)...
With the newest Minetest (since https://github.com/minetest/minetest/commit/9f6167fc3bebb337ac065b638ba7222374c769d8), I get many `Mods not having a mod.conf file with the name is deprecated.` warnings. To fix this, I suggest that someone could replace...
At the moment, when the teleporter tries to teleport a player, it teleports them to the nearest teleporter to them. This is strange behavior, and hugely limits what you could...
On minetest-5.8.0 ``` 2024-05-24 14:05:18: ACTION[Main]: Server: Shutting down 2024-05-24 14:05:19: ERROR[Main]: ModError: Failed to load and run script from /home/1hit/worlds/world/worldmods/moremesecons/moremesecons_mesechest/init.lua: 2024-05-24 14:05:19: ERROR[Main]: ...it/opt/minetest/share/minetest/builtin/game/register.lua:68: Name default:close_moremesecons_mesechest_mesechest_open does not follow...